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EGD News #57 — Why Startups Fail

Photo by Dziana Hasanbekava on Pexels.com Sent on November 27th 2020. If you aren’t a subscriber to EGD News, you can subscribe here. It's Joakim here. Greetings from Helsinki! It’s Black Friday and we’re having a Black Friday sale at Elite Game Developers....

Early-Stage Success in Mobile Gaming

In this webinar called “Early-Stage Success in Mobile Gaming,” I talk to Skunkworks Games Co-Founder and CEO James Cramer. This webinar is a case study in how Skunkworks raised its angel round and how they built the pathway to success in mobile games while raising very little.

Getting meetings with investors

The superstar teams can just ping the best investors and raise with a $10m valuation with a pitch deck and a prototype. If you’re not in that category of founders, you want to approach the fundraising process by reaching out to dozens of investors. Possibly fifty or a hundred. Angel investors and VCs.

EGD 074: Vladimir Funtikov, Creative Mobile

Today I’m talking with Vladimir Funtikov, the Co-Founder and CEO of Creative Mobile, from Tallinn, Estonia. Vlad and his team were one of the earliest mobile teams to strike it big on Android back in the day. The team started scaling things up quickly and through their rollercoaster ride, Vlad has learned a lot about company building. We’ll now hear more from Vlad himself.

EGD News #56 — Batting Average

It’s Joakim here. Greetings from Helsinki! In the past week, I’ve completed two books: The Practice: Shipping Creative Work (2020), by Seth Godin, and Turning the Flywheel (2019) by Jim Collins. The books have similarities but they’re also quite different.

Burnout recovery —Joakim’s interview on the Talouselämä podcast

In October of 2020, I did a podcast interview with the Finnish financial publication Talouselämä, on the topic of burnout, recovery, and entrepreneurship. Since the recording was shared in Finnish, I went and transcribed it in English.

How to structure a management team in gaming

Photo by Damir Mijailovic on Pexels.com I've been thinking about the ideal gaming company management. What kind of roles do you want at the top of the gaming company, next to the CEO? I love flat organizations, but I think there are many pros in the hierarchical...

EGD Special: Tales From Playtesting

In October of 2020, I did a webinar on playtesting mobile games with Elie Mouraud from PlaytestCloud. We talked about how you can learn more about your game by focusing on the player’s experience, from early on in the development, all the way to soft launching and going live.

EGD News #55 — Killing a Game

Hi there, It's Joakim here. Greetings from Helsinki! I’ve finally settled a date on the angel investing online community launch: Gaming Angel Fellowship will launch on December 7th. Sign up starts next week. Here is what you get when you sign up for the...

Part 2: Stock Options For Gaming Startups

Photo by fotografierende on Pexels.com The first part of this article series on stock options for gaming startups addressed how startups should look at giving out stock options to their staff, by creating an ESOP, which stands for employee stock option plan. There...

EGD News #54 — No One’s Crazy

This week I read the new book from Morgan Housel called Psychology of Money which contains some 18 chapters on the way people think and behave when it comes to their finances.

EGD 073: Sean Kauppinen, Hiber World

Today I'm talking with Sean...

What Small Game Studios Can Learn From Big Gaming Studios

I recently recorded a podcast with Steve Young from App Masters. We talked about my experiences from small and big gaming studios, and how to grow as entrepreneurs.

Reference Checks for Gaming Startups

I wanted to write about Reference checks. With startups, there’s a variety of roles to hire for. And investors will do their own checks on the founders.

EGD Special: Keynote on Leadership

On September of 2020, I did the...

EGD News #53 — What Is Vulnerability

If back in the day when I was starting Next Games, I would have said to the co-founders, “Hey, Compass Point: West will take too much time to develop. We need to kill this game…

Convertible Notes for Gaming Startups

Photo by Bich Tran on Pexels.com When a startup is raising funding for the first time, the question is, what is the format that the money will come into your company? There are two prevailing instruments. You have a convertible note and an equity-based funding round...

Tales from Playtesting Video Games

https://www.youtube.com/watch?v=DVsEIUVlbcw In this webinar, Joakim Achren from Elite Game Developers and Elie Mouraud from PlaytestCloud will go through some big example cases of how playtesting for mobile games can be a success. Presentations Here are the...

EGD 072: Jason Chapman, Konvoy Ventures

Today I'm talking with Jason...

EGD News #52 — Adding more co-founders

Photo by Shashank Verma on Pexels.com It's Joakim here. Greetings from Helsinki! This week, I've been continuing my work on the course material work on the Gaming Angel Fellowship's angel investor course. I've scheduled a few angel interviews now, and those...

Early-Stage Success in Mobile Gaming

In this webinar called “Early-Stage Success in Mobile Gaming,” I talk to Skunkworks Games Co-Founder and CEO James Cramer. This webinar is a case study in how Skunkworks raised its angel round and how they built the pathway to success in mobile games while raising very little.

Getting meetings with investors

The superstar teams can just ping the best investors and raise with a $10m valuation with a pitch deck and a prototype. If you’re not in that category of founders, you want to approach the fundraising process by reaching out to dozens of investors. Possibly fifty or a hundred. Angel investors and VCs.

UPGRADE YOUR GAMES ENTREPRENEUR KNOWLEDGE

Not sure? Read our previous news.

    Excerpts from “Long Term Game: How To Build A Video Games Company”

    “…breakdown of a possible games entrepreneur’s career, into two-year chunks.”

    “Lots of times, the entrepreneur sets off to start a company, without examining a clear definition for their ambition level for the company.”

    “In a passionate and creative industry like the games industry, you’ll need to ask your hires these important questions to determine if there is alignment in the growth mindset.”

    The book is available on Amazon. Order your copy now!

    More information.

    Answers to some frequently asked questions

    What is Elite Game Developers?
    Elite Game Developers is a resource run by me, Joakim Achrén, to teach you proven strategies for running a games business and optimizing it in effective ways.

    I’ve been through so many troubles in my career and my mission with Elite Game Developers is to help people who are seeking success in the games industry. It is such a rewarding job to be doing games, but it can also be cruel in so many ways. Hope the resources I’m sharing will help the future entrepreneurs who adventure into games development.

    Who is Elite Game Developers for?
    Aspiring games entrepreneurs is the core audience who should be reading and getting to know the things I teach.

    But I also go beyond the bits and pieces of starting and running a games company. This includes designing games, running a live game and all the supportive functions that make for a great games business.

    Where should I start?
    Sign up for my newsletter, listen to the podcast and dive into the online courses. Also, you can pick up my book.

    I write the weekly newsletter, sharing my discoveries on games business, life and creativity.