EGD News #136 — Freshman teams and senior teams

Miska from Deconstructor of Fun recently did an interview with Jon Lai, General Partner at VC firm a16z. They’ve just announced a new $600 million gaming fund, to invest in gaming studios, player communities and infrastructure.

Derek Lau — Building Guild of Guardians

In the latest podcast episode, I have Derek Lau (LinkedIn,...

EGD News #135 — How an ecosystem produces startups

Sent on May 20th, 2022. If you aren’t a subscriber to EGD News, you can subscribe here. I’ve been wondering why there haven’t been any big fundraising announcements from the Finnish games industry for the last twelve months. The apparent reason is that there are...

Alexander Bergendahl — A repeat founder story

In this podcast episode, I’m talking with Alexander Bergendahl, who is the co-founder and CEO of LootLocker, a games backend solutions company from Stockholm, Sweden. Alexander is a repeat founder, who’s been doing games companies for a while now. With Alexander, we talk about his founder journey, learnings from doing his companies, and how Alexander is still learning to be a better founder.

EGD News #134 — “Braintrust” greenlight

Supercell CEO Ilkka Paananen said in an interview in 2021,” We don’t greenlight games. We greenlight teams.”

In another podcast, Paananen elaborated on how he’s seen teams get formed and game concepts being born out of settings that allow for serendipity.

Neil McFarland and Matthew Ryan — Pivoting from F2P to Web3

In today’s episode, I’m talking with Neil McFarland and Matthew Ryan from First Light Games, a game studio based in London, UK. The founders started the company a few years ago, to work on free-to-play games for mobile, but last year, decided to pivot to web3 gaming.

EGD News #133 — Six lessons from 25 investments

I’ve previously written about angel investing and about my angel syndicate.

Here are six lessons I’ve learned from investing in 25 companies in the past three years.

Adam Jaffe — What it takes to succeed in gaming

In this podcast episode, I have Adam Jaffe on the show. Adam is the founder and CEO of Mega Studio, a gaming outfit based out of Barcelona, Spain.

EGD News #132 — Right people on the bus

I’ve been thinking a lot about this chapter in Jim Collins’ Good to Great, called “First who … then what,” where he talks about having the right people on the bus (bus being the company) before you start driving the bus. When you have the right people on the bus, those people will know where to drive the bus. They’ll want to be on the bus, not because of where the bus is going. But because of who else is on the bus.

Nick Kneuper and Nat Eliason — Building Crypto Raiders

In this podcast episode, I talk with Nick Kneuper and Nat Eliason who are building Crypto Raiders, which I believe is one of the best web3 games out there.

EGD News #131 — Removing uncertainty

In the podcast, I asked Are, “How can first-time founders become comfortable with the uncomfortable?”

Are Mack Growen — Helping founders build

In this podcast episode, I’m talking with Are Mack Growen, a General Partner at London Venture Partners, a VC firm focused on investing in founders in the game sector at the seed stage.

EGD News #130 — Q1 2022 in review

After writing my recent annual review for 2021, I decided to review each quarter to reflect on my work and what I’d want to achieve in the next quarter.

Mika Tammenkoski — Building Metacore

In this week’s episode, I’m talking with Mika Tammenkoski, who is the co-founder and CEO of Metacore Games, the company that is well known for their hit game Merge Mansion.

EGD News #129 — Founder dilution

Dilution is inevitable when raising investor capital. In this piece, I want to talk about some of the concepts that will come up with thinking about fundraising, or getting by with less dilution.

Alex Arias and Andreas Risberg — Game devs going Web3

In this episode, I’m talking with the co-founders of Trailblazer Games, Alex Arias and Andreas Risberg. Trailblazer Games is a new web3 games company, founded in 2021 and recently they’ve announced a seed round of $8.2m raised from investors like Makers Fund and Play Ventures.

EGD News #128 — Deep work

When I started time block planning, I immediately noticed a few things. First, I could feel more productive for spending 30 minutes answering emails versus answering them at any point of the day.

Andrew Sheppard — From operator to investor

In this podcast episode, I’m talking with Andrew Sheppard, who is the Managing Director at Transcend Fund, a venture capital firm investing in the future of games and digital entertainment.

EGD News #127 — Confront the brutal facts

“That was the great thing about Mitch [Lasky]. He said: I don’t want you to just spend your board meeting on telling me how great things are. I don’t care about that. I want to hear at every board meeting what you’re worried about.”

Christian Facey and Wilfrid Obeng — Audio Ads in Games

In the latest podcast episode, I have Christian Facey and Wilfrid Obeng from Audiomob, talking about their journey of building their company, which enables audio ads for mobile games.

Derek Lau — Building Guild of Guardians

In the latest podcast episode, I have Derek Lau (LinkedIn,...

EGD News #135 — How an ecosystem produces startups

Sent on May 20th, 2022. If you aren’t a subscriber to EGD News, you can subscribe here. I’ve been wondering why there haven’t been any big fundraising announcements from the Finnish games industry for the last twelve months. The apparent reason is that there are...

UPGRADE YOUR GAMES ENTREPRENEUR KNOWLEDGE

Not sure? Read our previous news.

    Excerpts from “Long Term Game: How To Build A Video Games Company”

    “…breakdown of a possible games entrepreneur’s career, into two-year chunks.”

    “Lots of times, the entrepreneur sets off to start a company, without examining a clear definition for their ambition level for the company.”

    “In a passionate and creative industry like the games industry, you’ll need to ask your hires these important questions to determine if there is alignment in the growth mindset.”

    The book is available on Amazon. Order your copy now!

    Sponsored by ironSource’s LevelUp Academy

    Serious about game growth? Us too. That’s why we built LevelUp Academy, ironSource’s new online portal for game developers, packed with on-demand video classes all about user acquisition and monetization.

    Whether you’re looking to grow your first game or already experienced in the field, you’ll find the insights you need to turn your creations into a successful business.

    Click here to start your first course.

    I write the weekly newsletter, sharing my discoveries on games business, life and creativity.

      More information.

      Answers to some frequently asked questions

      What is Elite Game Developers?
      Elite Game Developers is a resource run by me, Joakim Achrén, to teach you proven strategies for running a games business and optimizing it in effective ways.

      I’ve been through so many troubles in my career and my mission with Elite Game Developers is to help people who are seeking success in the games industry. It is such a rewarding job to be doing games, but it can also be cruel in so many ways. Hope the resources I’m sharing will help the future entrepreneurs who adventure into games development.

      Who is Elite Game Developers for?
      Aspiring games entrepreneurs is the core audience who should be reading and getting to know the things I teach.

      But I also go beyond the bits and pieces of starting and running a games company. This includes designing games, running a live game and all the supportive functions that make for a great games business.

      Where should I start?
      Sign up for my newsletter, listen to the podcast and dive into the online courses. Also, you can pick up my book.

      I write the weekly newsletter, sharing my discoveries on games business, life and creativity.