This post is sponsored by Gameye

Gameye is a platform independent game server auto-scaling solution. Game sessions are spread out over multiple providers to achieve the best possible coverage in every region of the world. Gameye is your one-stop-shop for all your server orchestration needs. They create and provide their own API for this, which lets you scale when you need it, in locations close to your players. Check out www.gameye.com


On the “Audience-first game development” webinar, my guest is Mitchell Smallman, Co-founder and Chief Product from Netspeak Games, based out of London UK. We talk about game development where you’ve first made a decision on an audience that you’re game will target, and not the other way around.