This post is sponsored by AppMagic

I (Joakim) wrote an article with the AppMagic folks, and in it, we talk about the ways that developers of mobile games should think about market insights in the early stages of concepting and prototyping of their games. Check it out here.

Today I’m talking with Celine Pasula, the CEO of Fingersoft, a gaming company best known for their Hill Climb Racing mobile games. Celine starts in gaming during the Java mobile game days. Then she went on to become a co-founder of Grand Cru, the mobile games company behind Supernauts. Now Celine has taken on a new role as a CEO and in this episode, we talk about her ways of learning to become a leader and what has been challenging in her work.

Topics that we cover include:

  • What did you learn about building a strong company culture at Grand Cru?
  • How did you see what leadership is like five years ago, and how do you see it today? What have you learned, and what has changed in your mind about leadership?
  • How do you make sure that you are creating a safe environment where everyone feels safe to talk about problems?
  • You became the CEO at the end of 2019. How have you chosen what to focus on?
  • What are the big ambitions of Fingersoft? Where do you see the company going?
  • Since you’ve previously worked in finance: What’s the difference between a good and great CFO?