This post is sponsored by AppMagic

I (Joakim) wrote an article with the AppMagic folks, and in it, we talk about the ways that developers of mobile games should think about market insights in the early stages of concepting and prototyping of their games. Check it out here.

Today I’m talking with Karoliina Korppoo, the founder and CEO of 10th Muse, a Helsinki-based startup that is working on an interactive romance reading and self-publishing platform. Karoliina started the company as a solo founder, building the vision, team, and the company. Her background is in PC gaming, where she worked as a lead designer on games like Cities: Skylines and Cities in Motion. In this podcast episode, we talk about Karoliina’s journey into startups, where the idea for 10th Muse came from, and how the creator economy is shaping gaming.