This post is sponsored by AppMagic

I (Joakim) wrote an article with the AppMagic folks, and in it, we talk about the ways that developers of mobile games should think about market insights in the early stages of concepting and prototyping of their games. Check it out here.

In November of 2020, I did a webinar called “Early-Stage Success in Mobile Gaming,” where I talked to Skunkworks Games Co-Founder and CEO James Cramer. This webinar is a real case study in how Skunkworks raised its angel rounds and how they built the pathway to success in mobile games while raising very little.