This post is sponsored by AppMagic

I (Joakim) wrote an article with the AppMagic folks, and in it, we talk about the ways that developers of mobile games should think about market insights in the early stages of concepting and prototyping of their games. Check it out here.

On January 28th, I did a webinar on the topic of how to create a game studio pitch deck. In this webinar, I shared all that I know about what pitch decks should communicate. Watch the recording and grab the presentation by going here.