Elite Game Developers podcast
This is the ultimate game development podcast, where your host Joakim Achrén, the co-founder of Next Games, talks to founders of games companies, and together they explore the aspects of creating successful games companies.
You don’t want to miss out on these, as you’ll uncover the timeless ideas, game development processes, stories, and life lessons that will help you master the best of what other people have already figured out.
Listen on: Apple Podcast, Spotify, Stitcher, or access the episodes below and listen to them on our site.
Ask Me Anything #9 — Investing questions
This is the ninth Ask Me Anything episode, where I answer questions on how I look at investing. I had a session with a team from one VC firm and they were asking me questions. And then I also picked up another interesting question about angel investing.
Halli Bjornsson — Industry life cycles in gaming
New podcast: I’m talking with Halli Thor Bjornsson, who is the CEO of Lockwood Publishing, a games company based out of England.
We talk about:
– industry life cycles
– transition from one platform to another
– lots of entrepreneur learnings
Panel on ads in mobile games
This recording is from a panel I did last week with Jan Pollack from Wooga, Ross Brockman from Google, and Christian Facey from Audiomob, where we talked about ads in mobile games and how things have been changing in the recent years.
Asbjoern Malte Soendergaard — Games company builder story
In this week’s podcast episode, I talking with Asbjoern Malte Soendergaard, the founder and CEO of Tactile Games, who are based out of Copenhagen, Denmark, and are the makers of the hit game Lily’s Garden.
Andres Constantinidis — Building a remote-first game studio
In this podcast with Andres Constantinidis, founder and CEO of Tinybites, we talk about:
– Learnings from running remote-first game studio for years
– What Andres learned from Playfish?
– How to make games at velocity, but to sustain quality?
Derek Lau — Building Guild of Guardians
Alexander Bergendahl — A repeat founder story
In this podcast episode, I’m talking with Alexander Bergendahl, who is the co-founder and CEO of LootLocker, a games backend solutions company from Stockholm, Sweden. Alexander is a repeat founder, who’s been doing games companies for a while now. With Alexander, we talk about his founder journey, learnings from doing his companies, and how Alexander is still learning to be a better founder.
Neil McFarland and Matthew Ryan — Pivoting from F2P to Web3
In today’s episode, I’m talking with Neil McFarland and Matthew Ryan from First Light Games, a game studio based in London, UK. The founders started the company a few years ago, to work on free-to-play games for mobile, but last year, decided to pivot to web3 gaming.
Adam Jaffe — What it takes to succeed in gaming
In this podcast episode, I have Adam Jaffe on the show. Adam is the founder and CEO of Mega Studio, a gaming outfit based out of Barcelona, Spain.
Nick Kneuper and Nat Eliason — Building Crypto Raiders
In this podcast episode, I talk with Nick Kneuper and Nat Eliason who are building Crypto Raiders, which I believe is one of the best web3 games out there.
Ask Me Anything #9 — Investing questions
This is the ninth Ask Me Anything episode, where I answer questions on how I look at investing. I had a session with a team from one VC firm and they were asking me questions. And then I also picked up another interesting question about angel investing.
Halli Bjornsson — Industry life cycles in gaming
New podcast: I’m talking with Halli Thor Bjornsson, who is the CEO of Lockwood Publishing, a games company based out of England.
We talk about:
– industry life cycles
– transition from one platform to another
– lots of entrepreneur learnings
Panel on ads in mobile games
This recording is from a panel I did last week with Jan Pollack from Wooga, Ross Brockman from Google, and Christian Facey from Audiomob, where we talked about ads in mobile games and how things have been changing in the recent years.
Asbjoern Malte Soendergaard — Games company builder story
In this week’s podcast episode, I talking with Asbjoern Malte Soendergaard, the founder and CEO of Tactile Games, who are based out of Copenhagen, Denmark, and are the makers of the hit game Lily’s Garden.
Andres Constantinidis — Building a remote-first game studio
In this podcast with Andres Constantinidis, founder and CEO of Tinybites, we talk about:
– Learnings from running remote-first game studio for years
– What Andres learned from Playfish?
– How to make games at velocity, but to sustain quality?
Derek Lau — Building Guild of Guardians
In the latest podcast episode, I have Derek Lau (LinkedIn,...
Alexander Bergendahl — A repeat founder story
In this podcast episode, I’m talking with Alexander Bergendahl, who is the co-founder and CEO of LootLocker, a games backend solutions company from Stockholm, Sweden. Alexander is a repeat founder, who’s been doing games companies for a while now. With Alexander, we talk about his founder journey, learnings from doing his companies, and how Alexander is still learning to be a better founder.
Neil McFarland and Matthew Ryan — Pivoting from F2P to Web3
In today’s episode, I’m talking with Neil McFarland and Matthew Ryan from First Light Games, a game studio based in London, UK. The founders started the company a few years ago, to work on free-to-play games for mobile, but last year, decided to pivot to web3 gaming.
Adam Jaffe — What it takes to succeed in gaming
In this podcast episode, I have Adam Jaffe on the show. Adam is the founder and CEO of Mega Studio, a gaming outfit based out of Barcelona, Spain.
Nick Kneuper and Nat Eliason — Building Crypto Raiders
In this podcast episode, I talk with Nick Kneuper and Nat Eliason who are building Crypto Raiders, which I believe is one of the best web3 games out there.