In today’s episode, I’m interviewing a friend of mine, my ex-colleague Touko Tahkokallio, who was the designer on games like Hay Day, and Boom Beach and led the Brawl Stars team at Supercell. And he’s now doing his own studio in Helsinki with a group of experienced game developers.

In this discussion with Touko, we discuss his learnings from creating both board games and video games and how he sees teams or pairs of excellent individuals working together to create these games.