This post is sponsored by AppMagic

I (Joakim) wrote an article with the AppMagic folks, and in it, we talk about the ways that developers of mobile games should think about market insights in the early stages of concepting and prototyping of their games. Check it out here.

Today I’m talking with Salla Niemelä, who is responsible for Employee Experience at FuturePlay, a mobile game studio in Helsinki. With Salla, we talk about how game studios approach the employee and employer relationship, throughout the full lifecycle of the employment, from hiring, to working and developing the relationship and finally to an exit.